PLAZA
It is a manifestation of the desire to form new ways of reclaiming and occupying these vast corporate digital infrastructures and the integration of open source approaches to design, egalitarian principles, and self governance into the way we exist in online space. PLAZA is also a nod to the ‘warez’ scene - enthusiasts that dismantle, explore and ‘crack’ digital products and software, testing the limits of the security and advocating for the dissemination of information and technology.
The landscape of PLAZA is interwoven with user generated models sourced from the web. The audio uses a collage of game samples, distorted youtube clips and sounds gathered from all corners of the internet; the graphics allude to different teams from around the world working together to mod[ify] a corporate platform. PLAZA is a discarded frontier town, unstable, incomplete and populated by fragmented memories...
Headphones are strongly recommended.
Creative Direction